/* * Copyright 2007 Stephen Liu * For license terms, see the file COPYING along with this library. */ #ifndef __spiochannel_hpp__ #define __spiochannel_hpp__ class SP_Session; class SP_Buffer; #ifdef WIN32 typedef struct spwin32buffer sp_evbuffer_t; #else typedef struct evbuffer sp_evbuffer_t; #endif struct iovec; class SP_IOChannel { public: virtual ~SP_IOChannel(); // call by an independence thread, can block // return -1 : terminate session, 0 : continue virtual int init( int fd ) = 0; // run in event-loop thread, cannot block // return the number of bytes received, or -1 if an error occurred. virtual int receive( SP_Session * session ) = 0; // run in event-loop thread, cannot block // return the number of bytes sent, or -1 if an error occurred. virtual int transmit( SP_Session * session ); protected: static sp_evbuffer_t * getEvBuffer( SP_Buffer * buffer ); // returns the number of bytes written, or -1 if an error occurred. virtual int write_vec( struct iovec * iovArray, int iovSize ) = 0; }; class SP_IOChannelFactory { public: virtual ~SP_IOChannelFactory(); virtual SP_IOChannel * create() const = 0; }; class SP_DefaultIOChannelFactory : public SP_IOChannelFactory { public: SP_DefaultIOChannelFactory(); virtual ~SP_DefaultIOChannelFactory(); virtual SP_IOChannel * create() const; }; class SP_DefaultIOChannel : public SP_IOChannel { public: SP_DefaultIOChannel(); ~SP_DefaultIOChannel(); virtual int init( int fd ); virtual int receive( SP_Session * session ); protected: virtual int write_vec( struct iovec * iovArray, int iovSize ); int mFd; }; #endif